
うつのみや理
[Twitter](https://twitter.com/i/user/3272089598) | [Website](https://qcmsj439.wixsite.com/utsunomiya) One of the most influential figures of the generation after [Takashi Nakamura](https://anilist.co/staff/102031/). In [Gosenzo-sama Banbanzai!](https://anilist.co/anime/4639/) Utsunomiya created a joint-based animation style that was very influential in the early ‘90s. He developed this further in the extremely fluid and active full animation of [Tobe! Kujira no Peek](https://anilist.co/anime/2314/). Gosenzo was the first anime to place shadows accurately according to light source and to use blurring during fast action. His way of animating arms hanging loosely was often imitated in the ‘90s. Utsunomiya draws movement from memory without external references, whereas animators like [Oohira](https://anilist.co/staff/103893/) and [Hashimoto](https://anilist.co/staff/103894/) often filmed themselves acting out material for reference. Kinetic accuracy is the goal but drawings are highly simplified and clean. Simplified style of animation and detailed action makes his scenes stand out in stark contrast in certain films such as [Battle Royal High School](https://anilist.co/anime/3625/)
Is this you? Creator profile claiming is coming soon.
















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